When I first played ReSetna, a metroidvania-style action-platformer from Today’s Games, I was intrigued by its ambitious premise: a world of sentient machines ravaged by a monstrous virus, with a metallic maiden named ReSetna awakening to fight for survival. However, my initial experience left me wanting more; combat felt clunky, controls lacked precision, and some design choices didn’t quite click. Fast forward to March 2025, and the release of the Ruby Armour Upgrade update on Steam convinced me to give it another shot. Spoiler alert: I’m glad I did.
The Ruby Armour Upgrade, released on March 13, 2025, isn’t just a cosmetic tweak, it’s a full-on reinvention of ReSetna’s core mechanics. The standout feature is the reworked combat system, which now feels fluid, responsive, and downright satisfying. The new Ruby Armour doesn’t just make ReSetna look striking with its sleek, crimson design; it enhances her combat capabilities in meaningful ways. Attacks are sharper, with tighter controls that make every swing of the machadinha, slash of the sabre, or thrust of the naginata feel impactful.
Like precision platforming? Use Gravity Grip – this Chip gives you way better control when wall-jumping.
— ReSetna ▶ available NOW on Steam || indie 🎮 (@tgdevs_official) March 26, 2025
Want to get back in action quicker? Use Spark Recoil Chip – your shield recharges faster when it's off. Stay mobile, take cover, and boom!
Dodge and leave a little present… pic.twitter.com/DzDF9HqtrO
The update makes ReSetna’s combat faster and more fluid. Chain attacks are quicker now, aerial counters have been added, and combos hit harder. My favorite addition is the projectile reflect move, it creates smart new opportunities for parries and counters. Whether dashing between enemies or chaining air attacks into powerful finishers, the combat flows with a new rhythm. It’s clear Today’s Games really listened to player feedback when making these improvements.
Beyond combat, the Ruby Armour Upgrade brings a few of quality-of-life improvements. The final boss fight, another pain point from my first playthrough, has been rebuilt from the ground up, offering a challenging yet fair conclusion to ReSetna’s journey. Side quests now feel worthwhile, doling out rewards and upgrades that encourage you to explore every corner of this haunting, mechanical realm.
Since ReSetna first launched, the team has released 14 updates in just one month, they’ve been incredibly quick to listen and improve things. The rough spots I noticed during my first playthrough are now smoothed out, creating a much better experience that mixes fast combat with satisfying exploration. The chip upgrade system (which lets you change ReSetna’s abilities anytime) works perfectly with the new combat options, giving you more freedom to play your way.
The story, with its deep psychological themes and cool boss designs, feels even better now that the gameplay lives up to it. For me, this update transformed ReSetna from a promising game into something that everyone should give a try. It’s not just about the Ruby Armour addition, it’s about a small indie team getting another chance and absolutely nailing it.