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Surgent Studios and Pocketpair Publishing reveal Dead Take, a new psychological horror game

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Dead Take, the second title from award-winning developer Surgent Studios (the team behind Tales of Kenzera™: ZAU), is officially partnering with Pocketpair Publishing (known for Palworld and Craftopia). Dead Take is a first-person psychological horror game focusing on themes of power and corruption, and it’s now available to wishlist on Steam.

In Dead Take, you’ll search for a missing friend, peeling back the glittering facade of the entertainment industry to expose its darkest secrets and uncover the monstrous cost of creation. This gripping narrative promises an impressive lineup of actors, with details to be revealed in the coming weeks.

Abubakar Salim, CEO of Surgent Studios, hinted at the game’s impactful nature, saying: “We’re being secretive for a reason. The subject matter of this game is delicate, and it hits close to home. When it comes out, and it won’t be long until it does, I want players to think, ‘I can’t believe they actually did this.”

Here are the key features listed on Steam

As the actor, make your way through the mansion to piece together the story of how far a powerful executive will go to seal his legacy. Peer into the dark corners of the houses and of your own mind alongside strange humanlike figures that seem to haunt your steps. Solve object-based puzzles to progress deeper into the house, from the front gate all the way to the home cinema. As you advance, discover and edit together the video clips you find to unravel what really happened within these walls.

Creep through hallways and up or down staircases to progress through the grand foyer, art gallery, audition room and more in this single-player first-person psychological horror. Discover a side of the entertainment industry only discussed in whispers, full of cruelty and sordid gossip, memories of roles gone wrong, unsettling audition tapes and shadowy figures with the power to make or break your career. Make your way through opulent and meticulously hand-crafted 3D rooms, full of tools and props inspired by real-world film sets, accompanied by composer Ross Tregenza’s chilling original score.

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