Fast-paced - IndieGames https://www.indie-games.eu/en All about Indie Games Thu, 26 Jun 2025 12:28:57 +0000 en-GB hourly 1 https://wordpress.org/?v=6.8.1 https://www.indie-games.eu/wp-content/uploads/2023/10/cropped-logo-ig-novo3-32x32.png Fast-paced - IndieGames https://www.indie-games.eu/en 32 32 Munjevito brzi platformer Advent Neon dolazi na Steam sljedeći mjesec https://www.indie-games.eu/en/lightning-fast-platformer-advent-neon-arrives-on-steam-next-month/ https://www.indie-games.eu/en/lightning-fast-platformer-advent-neon-arrives-on-steam-next-month/#respond Thu, 26 Jun 2025 12:28:56 +0000 https://www.indie-games.eu/?p=26684 You'll race through diverse levels and cityscapes like Sonic, battling various enemies along the way.

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CryoGX’s debut game, Advent Neon, was featured at the Get Excited About Showcase last week, revealing a new trailer and its July 18, 2025, release date for PC via Steam. In this fast-paced platformer, you play as the titular hero Neon, a robot on a mission to retrieve his creator’s body in the futuristic city of Neopolis.

You’ll race through diverse levels and cityscapes like Sonic, battling various enemies along the way. You'll have to utilize flashy, genre-typical directional attacks, master combo moves, and an eight-directional dash mechanic to overcome obstacles. The developer calls this fluid movement system “schmovement,” combining jumping, wall-running, and standard dashing.

The game’s stunning cyberpunk-inspired pixel art and futuristic aesthetic will immediately grab your attention. While inspirations from Mega Man Zero and Celeste are visible, Neon introduces fresh elements through its platforming and combat, along with character personalization options for Neon himself.

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Galactic Glitch – Twin-stick roguelike shooter https://www.indie-games.eu/en/galactic-glitch-twin-stick-roguelike-shooter-review/ https://www.indie-games.eu/en/galactic-glitch-twin-stick-roguelike-shooter-review/#respond Sun, 15 Jun 2025 21:58:55 +0000 https://www.indie-games.eu/?p=26335 The core loop involves navigating interconnected arenas, clearing enemies, upgrading your ship, and battling bosses.

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  • DEVELOPER: Crunchy Leaf Games
  • PUBLISHER: Crunchy Leaf Games
  • PLATFORMS: PC
  • GENRE: Rougelike / Shooter
  • RELEASE DATE: June 3, 2025
  • STARTING PRICE: 14,99€
  • REVIEWED VERSION: PC
  • Galactic Glitch is a fast-paced twin-stick roguelike shooter that has just launched from its Early Access phase. Set in a simulated universe, you control an AI-piloted spaceship tasked by a mysterious entity, Siren, to escape a glitched simulation. What will definitely catch your eye is the physics-based combat, letting you manipulate the environment and enemies as weapons.

    The core loop of Galactic Glitch involves navigating interconnected “bubble” arenas, clearing enemies, upgrading your ship, and battling bosses. You wield a gravity gun to grab and hurl objects such as asteroids, missiles, mines, or even enemies, turning them into powerful projectiles that deal more damage than standard weapons and can stun foes. For example, picking up an enemy’s rocket and tossing it back or smashing foes into asteroids creates dynamic encounters.

    Plenty of weapons to try and enjoy

    Standard weapons like lasers or railguns, more unlocked as you play, complement the gravity gun, featuring a special shot that charges during combat for powerful bursts. Also, the dash mechanic lets you dodge attacks or ram enemies with certain upgrades, making the combat feel smooth and responsive. However, relying on environmental objects can make fights in sparse arenas less exciting, and the screen can definitely get clogged with objects.

    Each bubble you enter contains enemies along with rewards like orbs, credits, power-ups, or optional high-reward Rift Battles. Teleportation portals let you backtrack, but the map’s simplicity limits strategic navigation. In other words, there are several lines connecting each bubble; sometimes they can be blocked, forcing you to unlock a special ability that can unlock the path or force you to move to the open nearby area.

    Galactic Glitch offers various biomes with a range of enemies, but they grow repetitive as rooms in the same biome feature similar waves, making bosses much more enjoyable than regular enemies. There’s plenty of bosses, each requiring a unique strategy to get defeated and they get stronger as you keep playing. Each run lasts 30–60 minutes, letting you pick your path through shops, upgrade stations, or boss arenas.

    “Explore, loot and fight your way through hostile space.” 

    Upgrade system is a big let down

    The upgrade stations feel oddly designed, making it unclear what you’re actually improving or what might be useful. You pick from three upgrades, but it’s confusing, at least for me, since there’s no color coding to show what’s being enhanced, just vague stats like an 18% weapon damage boost. Plus, you can finish a level in two ways: clearing all bubbles or opting for a quick win by beating the biome within a time limit. Rushing works decently with strong starting stats, but to get more powerful, exploring everything is advised, which makes speedrunning feel costly and frustrating.

    My biggest issue is the upgrade system, it feels like you’re not improving since upgrades are rare, which feels strange. Additionally, there is a shop you can find, but every item inside is vaguely explained. I don’t want to spend a good 10 minutes clearing a biome to find an upgrade station, as it gets repetitive and I just want to move on. Plus, you get healed after finishing a biome, making the risk of taking damage seem less significant.

    To be honest, taking everything in consideration, the gameplay is quite fun, with each battle lasting about 15 seconds and offering a proper fast-paced action. You can deal more damage by getting behind enemies and shooting them in the back, though it’s inconsistent since it’s not clearly marked what counts as the back. Still, you won’t waste much time playing this game overall.

    “The gameplay is quite fun, with each battle lasting about 15 seconds.”

    Fast-paced roguelike experience that’s fun to play

    When it comes to graphics, Galactic Glitch boasts neon-soaked visuals blending cyberpunk and sci-fi vibes, reminiscent of Tron. Its 2D art shines with glowing pink, purple, and blue colors against a dark space backdrop, while explosions and debris scatter in colorful arcs, creating a psychedelic show. However, the graphics focus more on function than flair, with simple designs that don’t challenge modern style.

    Given its price, solid roguelite structure, shooter elements with innovative physics-based combat, and simple controls, Galactic Glitch can definitely get addictive, especially if you’re a fan of the genre or Dead Cells. It offers a strong replayable setup, though the upgrade system feels lackluster to me, while the bosses stand out as the game’s best feature. Plus, you can enjoy it on Steam Deck.

    Pros Cons
    Simple combat and roguelike structure. Repetitive enemies.
    Challenging and fun bosses. There is no big difference in biomes.
    Fast-paced gameplay. The upgrades are not interesting.
    Works on Steam Deck. Mediocre graphics.
    Content
    80%
    Gameplay
    80%
    Graphics
    70%
    Final score

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    Brutalni beat ’em up Acts of Blood otkriven je na ovogodišnjem Summer Game Festu https://www.indie-games.eu/en/brutal-beat-em-up-acts-of-blood-was-revealed-at-this-years-summer-game-fest/ https://www.indie-games.eu/en/brutal-beat-em-up-acts-of-blood-was-revealed-at-this-years-summer-game-fest/#respond Mon, 09 Jun 2025 08:50:55 +0000 https://www.indie-games.eu/?p=26120 Acts of Blood focuses on fast and brutal close-quarters combat.

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    In the summer of 2026, action game fans will be able to dive into Acts of Blood on PC via Steam. This beat-’em-up adventure, developed by the Indonesian solo developer Eksil Team, is set in a dystopian version of Bandung, Indonesia. It combines intense close-quarters combat with a revenge-driven story, promising an emotional and action-packed journey that hooks you from the start. A new trailer was showcased at the recent Summer Game Fest.

    The story follows Hendra, a young law student whose life unravels after his family is killed by his father’s business rival. Betrayed by a corrupt legal system that protects the murderers, Hendra takes justice into his own hands. His quest for revenge drives the game’s narrative, leading you through a dark, emotional journey filled with high-stakes action as he seeks to dismantle the powerful organization responsible for his family’s death.

    Acts of Blood focuses on fast and brutal close-combat fighting, utilizing a mix of devastating punches, blocks, and cinematic finishing moves. A wide arsenal of weapons, from baseball bats and knives to pistols and rifles, lets you customize your combat style and experiment with various attacks. The game also incorporates the environment into gameplay, allowing you to smash furniture or use objects as weapons. Additionally, traditional parkour elements like running, jumping, and climbing enable fluid movement through levels and provide tactical advantages.

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    Hrvatska multiplayer pucačina Buckle Up! stiže na Steam Next Fest https://www.indie-games.eu/en/croatian-multiplayer-shooter-buckle-up-to-debut-at-steam-next-fest/ https://www.indie-games.eu/en/croatian-multiplayer-shooter-buckle-up-to-debut-at-steam-next-fest/#respond Mon, 02 Jun 2025 12:27:49 +0000 https://www.indie-games.eu/?p=25820 The core fun of Buckle Up! lies in competing with two to six players per lobby.

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    Buckle Up! is a new, fast-paced multiplayer shooter in the “party” genre. You control various characters on small to medium maps across modes like deathmatch, team deathmatch, and capture the flag. You can play this title on Steam starting today, and we had the chance to meet the developers at this year’s Expo Gameri event in Opatija. The full version is expected in Q3 this year.

    The core fun of Buckle Up! lies in competing with two to six players per lobby. Matches unfold on dynamic maps with rotating, objective-based mini-games, where the player with the most points wins. The game stands out for its weapon flexibility, you’ll find new weapons during play or choose from several available ones whenever you want, while also collecting their attachments. Plus, you can headbutt opponents to stun them for easier eliminations.

    Buckle Up! also offers deep character customization with hats, masks, and various cosmetic items. Behind the game is Chunky Pixel Games, a small but passionate team from Rijeka. They created the game as a “love letter” to the party genre: “We wanted to make something that’s pure fun”, the studio duo told us in Opatija.

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    Brazilska roguelike igra 9 Kings dosegla je broj od 13.800 istovremenih igrača https://www.indie-games.eu/en/brazilian-indie-9-kings-hits-13800-concurrent-players/ https://www.indie-games.eu/en/brazilian-indie-9-kings-hits-13800-concurrent-players/#respond Mon, 02 Jun 2025 11:08:26 +0000 https://www.indie-games.eu/?p=25810 Sad Socket was founded by childhood friends Andre Young and Rafael da Silva Melo.

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    Fast-paced roguelike kingdom builder by Brazilian developer Sad Socket Games, 9 Kings, reached 13,800 concurrent players on Steam just 10 days after its Early Access launch on May 19, 2025. This makes it one of the biggest PC game debuts ever for a Brazilian studio. Publisher Hooded Horse announced the milestone on X, thanking players for supporting the “underdog hit.”

    In 9 Kings, you start with a small village and build it into a powerful kingdom by playing cards to summon units like knights, warlocks, or imps. The game shines with its chaotic deck-building, letting you create wild combos, such as explosive wizards or necromantic sheep, to defeat enemy kings. Each of the nine kings has a unique deck, and looting enemies unlocks their cards, offering endless strategies.

    Sad Socket was founded by childhood friends Andre Young and Rafael da Silva Melo. Young, a YouTube star with around 800k subscribers and creator of Latin America’s largest Game Jam, brought experience from games like Seraph’s Last Stand. Melo, a creative director with a background in film and advertising, shaped the project’s vision. They also shared on Steam: “We’re just two guys chasing a dream”, crediting the community’s 170,000 wishlists for their success.

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    V.A Proxy obećava brzu borbu unutar jedinstvenog svijeta koji propada https://www.indie-games.eu/en/nier-like-action-rpg-v-a-proxy-hits-steam-soon/ https://www.indie-games.eu/en/nier-like-action-rpg-v-a-proxy-hits-steam-soon/#respond Sat, 17 May 2025 16:31:53 +0000 https://www.indie-games.eu/?p=24967 Follow three robots as they search for their way in a rather bleak, futuristic world.

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    Keep an eye out for V.A Proxy, a solo project from developer PyroLith that’s got “fast-paced action RPG” written all over it. It’s supposed to release on PC via Steam, while the exact date is still a mystery. This game sounds like it’s throwing a bunch of stuff into the mix: combat where timing your blocks is key, movement that looks super fluid, and a massive, sprawling city to get lost in.

    You’ll be following three robots trying to find their own way in a pretty bleak, future world. If you’re into games like NieR: Automata or Devil May Cry, this one might be right up your alley as it’s promising some serious action wrapped in a story that could really stick with you, or so the Steam page hints. You also get support drones, called V-Units, that can shoot up close or from far away, so you’ve got options when you’re swarmed by bad guys.

    The story in V.A Proxy sounds like it’s got some weight to it, with different ways it can end and choices that actually matter. It’s set in this dark, sci-fi future but also seems to be digging into some deeper, philosophical ideas. The new demo on Steam showed off some new stuff like a “dream mechanic,” new weapons to play with, and some revamped boss fights.

    You can really see the love and effort solo developer PyroLith has put into how V.A Proxy looks. He’s even getting some support for the game through Patreon. The visuals have this really specific vibe, it reminds me a bit of the lonely, mechanical feel of Kenshi, mixed with the sort of worn-out, almost bruised look you see in The Signal from Tölva.You can really see the love and effort solo developer PyroLith has put into how V.A Proxy looks. He’s even getting some support for the game through Patreon. The visuals have this really specific vibe, it reminds me a bit of the lonely, mechanical feel of Kenshi, mixed with the sort of worn-out, almost bruised look you see in The Signal from Tölva.

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    DreadXP će izdati dinamični i brutalni FPS PIGFACE https://www.indie-games.eu/en/dreadxp-secures-publishing-deal-for-pigface/ https://www.indie-games.eu/en/dreadxp-secures-publishing-deal-for-pigface/#respond Wed, 07 May 2025 15:01:58 +0000 https://www.indie-games.eu/?p=24510 The story revolves around completing high-risk missions in a sandbox full of combat.

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    Canadian solo developer titolovesyou has partnered with horror-focused publisher DreadXP to bring PIGFACE, a fast-paced, ultra-violent first-person shooter, to Steam. Following a well-received combat demo on itch.io in April 2024, the full game promises an expanded experience with diverse missions, weapons, armor, and equipment.

    In PIGFACE, you embody Exit, a ruthless woman with a dark past, coerced by blackmail into becoming a gun-for-hire for an even more sinister employer. The game’s narrative centers on completing high-stakes missions in a combat sandbox, earning money to purchase gear from the Black Market. You can unlock unique masks, each granting distinct abilities that allow for varied playstyles, from aggressive, guns-blazing assaults to stealthy, tactical approaches.

    The game’s kinetic gameplay, blending tactical shooting with mysterious atmosphere, earned praise in its initial demo for its satisfying physics, ragdoll mechanics, and punishing difficulty. The developer has shared plans for another demo by Halloween or Christmas 2025, with a clearer timeline for the full release to follow.

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    Objavljena je demo verzija avanture dostavljana paketa Easy Delivery Co. https://www.indie-games.eu/en/demo-launched-for-easy-delivery-co-package-delivery-adventure/ https://www.indie-games.eu/en/demo-launched-for-easy-delivery-co-package-delivery-adventure/#respond Thu, 24 Apr 2025 20:19:19 +0000 https://www.indie-games.eu/?p=23973 You take on the role of a delivery man in a once vibrant town that is now plagued by unusual weather conditions.

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    Although the Steam description labels Easy Delivery Co. as a relaxing game, it’s anything but. It immerses you in the atmospheric, snow-covered streets of a quiet mountain town where something feels off, as you deliver various packages while barely able to see what’s ahead. If you enjoy pixel art and fast-paced gameplay, you can try the demo version on Steam now.

    In Easy Delivery Co., you take on the role of a delivery worker in a once-lively town now plagued by strange weather conditions. You’ll explore and navigate streets filled with odd secrets while making deliveries and meeting the locals. You’ll also need to manage energy, fuel, and temperature, with each delivery bringing a variety of challenges.

    It’s crucial to interact with curious residents and uncover what’s really happening in this place, while unlocking radio towers that broadcast diverse Lo-Fi, Drum ‘n’ Bass, and Jungle music. Beyond single-player, the game offers a multiplayer mode for up to four players in split-screen racing.

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    Daemon X Machina: Titanic Scion predstavio je novi gameplay trailer pun akcije https://www.indie-games.eu/en/daemon-x-machina-titanic-scion-shares-new-gameplay-trailer/ https://www.indie-games.eu/en/daemon-x-machina-titanic-scion-shares-new-gameplay-trailer/#respond Thu, 17 Apr 2025 09:08:02 +0000 https://www.indie-games.eu/?p=23825 This game builds on the foundation of the original Daemon X Machina from 2020 and brings the series to modern platforms.

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    Daemon X Machina: Titanic Scion is the latest chapter in the Daemon X Machina series, developed by Marvelous First Studio. In this game, you pilot a customizable mech called an “Arsenal.” You can fight on the ground or soar through the air while battling enemies in a dangerous, sci-fi world. The game features boss battles against massive enemies, and you can team up with up to two friends for online co-op.

    According to the Steam page, Titanic Scion offers a dark sci-fi story and gameplay that’s easy for newcomers to pick up. If you played the first game, you’ll love the expanded scope of this one. Plus, you can customize your Arsenal with different parts, which you can earn by defeating enemies or researching in the game’s Factory. There are 24 Arsenal sets to collect, with unique designs inspired by things like ancient weapons and Japanese mythology.

    They also shared a link to a video showcasing the game’s systems, giving players a closer look at how it all works. This new game builds on the original Daemon X Machina, which came out in 2020, and brings the series to modern platforms like Nintendo Switch 2.

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    VOID/BREAKER novi je roguelite FPS koji kombinira brzu akciju i dinamično uništavanje okoline https://www.indie-games.eu/en/void-breaker-is-daniel-stubbingtons-new-high-speed-action-fps/ https://www.indie-games.eu/en/void-breaker-is-daniel-stubbingtons-new-high-speed-action-fps/#respond Tue, 15 Apr 2025 10:06:15 +0000 https://www.indie-games.eu/?p=23710 One of the most impressive aspects of the game is the weapon customization system, which allows for hundreds of different modification combinations.

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    Publisher Playstack and solo developer Stubby Games have officially announced VOID/BREAKER, an intense roguelite FPS that promises high-speed action, deep weapon customization, and revolutionary environmental destruction. The game will first launch in Steam Early Access later this year, with a full release planned for PC, PlayStation 5, and Xbox Series X/S.

    The story of VOID/BREAKER places players in a world controlled by a hostile AI, trapped in an endless loop of combat and death. However, unlike traditional FPS titles, the focus here isn’t solely on shooting, it’s about speed, agility, and strategic thinking. Movement is fluid, and the environment can be dynamically destroyed, opening up new tactical possibilities.

    One of the game’s most striking features is its weapon customization system, offering hundreds of unique modification combinations. Depending on your chosen upgrades, weapons can become truly devastating, and discovering powerful synergies becomes key to progression. Environmental destruction isn’t just cosmetic, smashing walls and collapsing structures can be used to outsmart your enemies.

    The project is led by Daniel Stubbington, best known for the acclaimed 2022 puzzle game The Entropy Centre. After the success of that Portal-inspired title, Stubbington now turns to his other passion: fast-paced shooters with roguelite elements. According to him, VOID/BREAKER is his most ambitious game yet, as showcased in the first trailer revealed during the Triple-i Initiative Showcase.

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