Interview

How Tilemancer Dungeon Evolved From a Simple Prototype to a Truly Unique Dungeon-Crawler

We spoke to Nicholas about how the game got started and what design challenges they faced.

Read More

What’s New in Monster Crown: Sin Eater? We spoke with founder Jason Walsh and game director Ahab to find out

We got to talk with Walsh (the game's creator) and Ahab (director of Sin Eater) about what to expect in.

Read More

[Q&A] How Early Access Shaped Deck-building game Crush the Industry

We asked Travis and Kara to share their thoughts on the Early Access aspect of the game, whether it’s worth it, how it helps and what benefits it brings.

Read More

Project Tower – Yummy Games

We had the opportunity to speak with Yummy Games, where they shared insight into the mechanics of transformation and boss fights.

Read More

The founder of NovaSphera Studio revealed more details about the narrative adventure Elflock

Set in a beautifully designed fantasy world, Elflock offers a story driven single player experience.

Read More

The Whims of the Gods - Lead designer and producer Łukasz Janczuk walks us through the game

A unique city-builder game that introduces a cooperative feature to a genre that is traditionally focused on a single player.

Read More

Mozart, Pokémony i najstarsza orkiestra symfoniczna w Polsce – wywiad z Wiktorem Kulińskim z Anime Symphony

Rozmawialiśmy o tym, jak stworzyć mieszankę klasycznego brzmienia i melodii z popularnych japońskich animacji.

Read More

Mozart, Pokémon, and the oldest symphony orchestra in Poland – an interview with Wiktor Kuliński from Anime Symphony

We talked about creating a blend of classical sound and melodies from popular Japanese animations.

Read More

Dungeon Inn – Cat Society

The three-member team, more precisely director Go Min-jin, shared their inspirations, design decisions and challenges in creating this game.

Read More

Danijel Dizdarević – Lead Character Designer in Gamepires

We had the opportunity to meet Danijel Dizdarević, the lead character designer at Gamepires, the studio known for the game SCUM.

Read More