- IndieGames https://www.indie-games.eu/en All about Indie Games Mon, 23 Jun 2025 16:53:47 +0000 en-GB hourly 1 https://wordpress.org/?v=6.8.1 https://www.indie-games.eu/wp-content/uploads/2023/10/cropped-logo-ig-novo3-32x32.png - IndieGames https://www.indie-games.eu/en 32 32 Cozy multiplayer nastavak Gourdlets Together izlazi 2025. godine https://www.indie-games.eu/en/cozy-multiplayer-sequel-gourdlets-together-launches-in-2025/ https://www.indie-games.eu/en/cozy-multiplayer-sequel-gourdlets-together-launches-in-2025/#respond Mon, 23 Jun 2025 16:53:47 +0000 https://www.indie-games.eu/?p=26592 Everything is upgraded with multiplayer, where players can visit friends' islands and build alongside each other.

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Solo developer AuntyGames, with publisher Future Friends Games, announced Gourdlets Together during this month’s Wholesome Direct Showcase. This multiplayer sequel to their beloved cozy sandbox game, Gourdlets, is slated for PC via Steam in 2025, though no release date is confirmed.

In this sequel, you’ll also design your own peaceful island and create a colorful home for the Gourdlet characters. However, this is all upgraded by multiplayer, where players can visit friends’ islands, build side-by-side, and chat.

The game adds a new fishing mechanic, letting you cast lines to catch various fish. You can then spend your earnings on cute accessories, buildings, and decorations, personalizing your island until it feels like home. While Gourdlets Together is a standalone game, it builds on the success of Gourdlets, which has a “Very Positive” 93% rating on Steam from 1,579 reviews.

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Izgradite hodajuće tvrđave i borite se protiv divova u fantastičnom RPG-u Loya https://www.indie-games.eu/en/build-walking-fortresses-in-loya-to-fight-giants-in-a-vast-fantasy-rpg/ https://www.indie-games.eu/en/build-walking-fortresses-in-loya-to-fight-giants-in-a-vast-fantasy-rpg/#respond Fri, 20 Jun 2025 11:28:07 +0000 https://www.indie-games.eu/?p=26510 The open world of this game is filled with diverse biomes, each hiding caves, dungeons, and villages.

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Solo developer Joyen is launching Loya, an ambitious open-world survival RPG, into Early Access on PC via Steam in 2025, while an exact date isn’t confirmed yet. This unique multiplayer game invites you to explore a vast fantasy world, craft huge walking fortresses, and battle towering giant bosses to collect their cores.

You’re summoned to a mysterious world with a huge task: slay colossal giants to get their magical cores. To do this, you can build enormous mobile fortresses with cannons and defensive towers, turning them into walking or even flying war machines. These fortresses need energy cubes to run, which you craft from resources found across the land. Gathering these materials isn’t easy, as enemies fiercely guard them, forcing you into strategic fights to power your creations.

The open world of Loya is filled with diverse biomes each hiding caves, dungeons, and villages. You can take your time discovering secrets, fishing, cooking, or tackling quests with randomized rewards. Puzzles are woven into the environment, adding variety and challenging you to think creatively to unlock treasures or progress. For those who love companions, you can capture and mount pets to join your journey.

Loya offers four distinct classes, unlocked at an in-game altar, providing varied playstyles like melee, ranged, or magic. A crafting system with a forge and procedural items lets you create weapons, tools, and structures, while a gem system and talent tree add further customization depth. Additionally, multiplayer supports up to 25 players per server in co-op or private modes.

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IGS Classic Arcade Collection donosi retro nostalgiju na PC 2025. godine https://www.indie-games.eu/en/igs-classic-arcade-collection-brings-retro-nostalgia-to-pc-in-2025/ https://www.indie-games.eu/en/igs-classic-arcade-collection-brings-retro-nostalgia-to-pc-in-2025/#respond Fri, 20 Jun 2025 10:25:12 +0000 https://www.indie-games.eu/?p=26501 Igre zadržavaju svoj izvorni sadržaj, te pružaju isti osjećaj iz arkada koji dočaravaju atmosferu tog doba.

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H2 Interactive has some news for arcade fans: the IGS Classic Arcade Collection will launch on PC via Steam in 2025. The official Steam page is now live, featuring a trailer that showcases the retro action. This collection brings eight beloved arcade games from Taiwanese developer International Games System (IGS) to PC for the first time, offering a nostalgic trip for long-time fans.

The IGS Classic Arcade Collection includes three titles from the Knights of Valour series: Super Heroes, Plus, and 2: Nine Dragons, all inspired by the Chinese epic Romance of the Three Kingdoms. Beyond these beat-’em-ups, you can dive into Oriental Legend and its enhanced version Spooky, the wuxia-themed The Gladiator, the run-and-gun shooter Demon Front, and the one-on-one fighter Martial Masters.

The games keep their original content, offering the same feeling from arcades, complete with old visuals and classic sound effects that capture that era’s atmosphere. For easier access, the collection includes player-friendly features like adjustable difficulty settings, welcoming beginners while still challenging veterans. A save-and-load function lets you retry tough parts anytime, ensuring a stress-free experience without losing the arcade’s competitive feel.

Online multiplayer is a great addition, with select titles supporting up to four players in co-op. Friends can team up against tough bosses or compete for high scores on global leaderboards. While the Switch version faced mixed reviews for issues like audio emulation and slowdown, H2 Interactive aims for a smoother PC experience.

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Opet je odgođena survival igra Dreadzone, sada izlazi u srpnju https://www.indie-games.eu/en/dreadzone-got-delayed-again-now-releasing-in-july/ https://www.indie-games.eu/en/dreadzone-got-delayed-again-now-releasing-in-july/#respond Wed, 11 Jun 2025 18:32:36 +0000 https://www.indie-games.eu/?p=26230 Developer Eshed has announced that Dreadzone, their survival multiplayer game, will not be released next week as previously announced.

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Developer Eshed has announced that Dreadzone, their survival multiplayer game, will not launch next week as originally planned. Instead, the release has been delayed to a period following the major summer Steam sale, which ends next month. The official Early Access release date for PC via Steam is now July 17.

"This change is due to the Steam Summer Sale starting on June 26, which would have conflicted with the game's launch. Releasing a week after the sale gives Dreadzone a better chance to stand out and also allows us a little more time to polish and add a few more things before the Early Access release."

Eshed

Set in a post-apocalyptic quarantine zone ravaged by the Zeno-29 virus, DREADZONE has players gathering resources, crafting tools, building shelters, and battling zombies, mutants, animals, and other humans in a harsh open world. With first-person combat, base building, and co-op multiplayer, it offers a tense and atmospheric experience.

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Roadside Research je luda co-op simulacija o izvanzemaljcima koji se prikrivaju kao radnici na benzinskoj postaji https://www.indie-games.eu/en/roadside-research-is-a-crazy-co-op-simulation-of-aliens-posing-as-gas-station-workers/ https://www.indie-games.eu/en/roadside-research-is-a-crazy-co-op-simulation-of-aliens-posing-as-gas-station-workers/#respond Tue, 10 Jun 2025 21:31:30 +0000 https://www.indie-games.eu/?p=26205 This title delivers everything you would expect from a classic simulation, but with a unique twist.

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At this point, I’ve come to accept that every game from Oro Interactive’s “kitchen” will be a hit. Their new title, Roadside Research, a co-op simulator set at a gas station by Cybernetic Walrus, just got its first trailer. It introduces a hilarious premise: you take on the role of aliens disguised as humans, running a gas station in the middle of nowhere in the U.S. while secretly planning an invasion.

Your task is to blend in by handling daily chores like pumping gas, restocking shelves, and serving food to travelers. But beneath it all lies a secret mission: gathering intel on humans to prepare for a full-scale invasion. You must balance running the gas station and keeping customers happy to upgrade hidden research stations for data processing, though odd behaviors might attract government officials.

This title offers everything you’d expect from a classic simulation, but its multiplayer experience lets you encounter truly weird and bizarre situations. Less than a week after its announcement, the game has already gathered over 60,000 wishlists on Steam, where it will be available later this year.

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A Gentlemen’s Dispute, slapstick kaotična multiplayer igra, predstavila je novi trailer tijekom The MIX Summer Showcasea https://www.indie-games.eu/en/a-gentlemens-dispute-revealed-new-trailer-at-the-mix-sumer-showcase/ https://www.indie-games.eu/en/a-gentlemens-dispute-revealed-new-trailer-at-the-mix-sumer-showcase/#respond Tue, 10 Jun 2025 13:35:34 +0000 https://www.indie-games.eu/?p=26194 In A Gentlemen's Dispute, you fight to be the last gentleman standing in a wild brawl.

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The MIX Summer Showcase 2025 launched Summer Game Fest, highlighting over 55 innovative indie games from different genres. This event, formerly known as the Guerrilla Collective, featured A Gentlemen’s Dispute, a slapstick, physics-based party brawler promising chaotic fun and a unique twist on gentlemanly competition.

In A Gentlemen’s Dispute, you fight to be the last gentleman standing in a wild brawl. Fun is key here, and the game lets you toss your floppy characters as weapons to hit others. Everything around you can break, and you can grab anything, from sticks to bear traps, to secure victory. Between fights, you can pick upgrades that stack, like dropping bombs when hit or gaining an extra jump. Up to four players can join on one screen, or eight can play online.

What makes A Gentlemen’s Dispute so appealing is its focus on wackiness over intense competition. Unlike many party games, it prioritizes fun and randomness above all. The demo, available on Steam, lets you try various moves, so gather your crew for a wild multiplayer experience.

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Otkrivena je besplatna igra Aniimo, spoj Pokemona i Palworlda, a stiže na PC, Xbox i mobilne uređaje https://www.indie-games.eu/en/aniimo-brings-a-fresh-twist-to-creature-collecting-launching-on-pc-xbox-and-mobile/ https://www.indie-games.eu/en/aniimo-brings-a-fresh-twist-to-creature-collecting-launching-on-pc-xbox-and-mobile/#respond Mon, 09 Jun 2025 15:37:41 +0000 https://www.indie-games.eu/?p=26153 Since this is likely a gacha game, we can expect a lot of multiplayer options.

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If you’re a fan of Pokémon and Palworld, get ready for Aniimo. This new game, announced at the Xbox Games Showcase 2025, is set to launch in 2026 for PC, Xbox Series X/S, Andorid and iOS mobile phones. It blends what we love about those two titles, but with its own unique twist. Developed by Kingsglory and published by Xbox Game Studios, Animo is shaping up to be a big deal.

Imagine this: you’re a Pathfinder in a world full of magical creatures called Aniimon. Sound familiar? It’s got that Pokémon vibe, where you catch, train, and battle them. But here’s the twist: think Palworld’s survival edge meets Pokémon’s creature-collecting heart. You’re not just battling them; you’re also managing resources, building bases and exploring.

The trailer we saw showed off a bunch of Aniimon, the grass one that looks like Lapras or the one flower-type that reminds me of Forges, each with their own unique look and feel. The art style? It’s a perfect blend of cute and tough, kind of like if Pokémon grew up a bit but kept its charm. It’s free-to-play, coming to mobile too, and features a battle pass with multiple in-game currencies shown in the video. This could definitely lean towards a gacha game model.

You can also sign up for the closed beta test on PC later this summer. Beyond just catching creatures, exploration is key in Aniimo’s huge, open world with many connected islands and biomes. There’s no linear path, so you can dive into battles whenever you want. The trailer even showed that you can transform into creatures to move faster across the land.

Additionally, you can use your own weapons to fight Animon. It’s not clear if you’ll fight other humans. Since it’s likely a gacha game, we can expect many multiplayer options, like PvPvE battles. You can also evolve and merge Animon to make them stronger and the official website does show combat, abilities, and habitats for some creatures, giving us a peek at what’s coming.

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Commandos: Origins – The Series Returns https://www.indie-games.eu/en/commandos-origins-series-returns-review/ https://www.indie-games.eu/en/commandos-origins-series-returns-review/#respond Fri, 06 Jun 2025 14:37:50 +0000 https://www.indie-games.eu/?p=26028 It dives into the origins of the elite WWII commando squad, featuring familiar characters.

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  • DEVELOPER: Claymore Game Studios
  • PUBLISHER: Kalypso Media
  • PLATFORMS: PC, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5,
  • GENRE: Stealth / RTT
  • RELEASE DATE: April 9, 2025
  • STARTING PRICE: 49,99€
  • REVIEWED VERSION: PC
  • Commandos: Origins marks the return of the iconic real-time tactics (RTT) series after a nearly two-decade hiatus since Commandos 3 in 2003. As a prequel, it dives into the origins of the elite WWII commando squad, featuring familiar characters like Jack O’Hara (Green Beret), Thomas Hancock (Sapper), Francis Woolridge (Sniper), Samuel Brooklyn (Driver), James Blackwood (Marine), and Rene Duchamp (Spy). With a focus on stealth-oriented gameplay, Commandos: Origins aims to blend the series’ classic formula with modern upgrade.

    As a newcomer to the Commandos series but a huge stealth fan, I find these games incredibly tense and strategic. Despite the occasionally weird AI patterns, they’re consistently fun, making you lose track of time. Each game brings something unique despite their similarities, and Commandos: Origins is no exception. It’s challenging, far from easy, and absolutely worth it for fans of the genre or the earlier entries. Three difficulty levels (Recruit, Regular, and Veteran) adjust enemy detection speed and mission complexity, with Veteran mode being especially brutal for series veterans.

    Real-time tactics and Command mode

    In Commandos: Origins, you’ll navigate large, intricate maps set in diverse WWII environments, from Arctic tundras to African deserts. The core gameplay revolves around planning, trial-and-error experimentation, and executing synchronized actions to complete objectives like sabotage, rescues, or raids. So, expect a lot of saving and loading. The game doesn’t waste your time in that regard; need to reload or change difficulty? It’s all easily accessible.

    The game’s isometric perspective provides a top-down view of detailed maps, filled with enemies whose vision cones dictate safe movement. Unlike turn-based tactics games, Commandos: Origins demands split-second decisions while managing multiple characters. Command Mode helps immensely here, allowing you to pause the game to let you queue simultaneous actions for your squad. For example, you can have the Green Beret choke a guard while the Marine distracts another and the Spy delivers a silenced shot.

    However, from the start, this mode was a mess. Sometimes it wouldn’t commit to a command, for example, to throw a grenade and you can only do one action at a time. If you need to shoot multiple times with your gun, you have to repeat the command yourself as enemies often require multiple bullets to be killed. Characters also moved strangely sometimes and can get stuck inside enemies. Yes, there are bugs.

    “Commandos: Origins demands split-second decisions while managing multiple characters.”

    You’re free to explore the map in your own way

    The open-ended level design encourages creative solutions. For example, you can lure enemies with a radio, have the Green Beret bury himself in dirt for an ambush, or use the Marine’s throwing knife to clear a path. With so many options, you can complete levels or missions without killing every enemy. But, the game’s reliance on trial-and-error can test your patience, as small misclicks or unpredictable enemy behavior often require quick-loading. Additionally, the game offers a two-player cooperative multiplayer mode, letting you tackle missions together either online or via local split-screen.

    Each commando’s unique toolkit adds depth to the tactical sandbox. For instance, the Sapper sets traps or uses explosives, the Sniper takes out enemies with long-range silent kills, and the Spy disguises himself to infiltrate enemy ranks. Plus, there are plenty of side objectives and collectibles which boost replayability. I personally loved the moments of complete chaos control; you don’t always have to play it safe, but poor planning can definitely get you into trouble.

    The controls on PC are intuitive, featuring customizable keybindings and a streamlined hotkey menu for tools and unit selection, while the isometric camera is fully rotatable and zoomable. The minimalistic UI, with unit portraits and a clean minimap, avoids clutter. Despite these strengths, my worst experience was when enemies sometimes detected commandos in bushes they’d already left or entered a permanent alert state, which disrupted my stealth plans.

    “Each commando’s unique toolkit adds depth to the tactical sandbox.”

    Worth it if you know what to expect

    Commandos: Origins offers a visual upgrade over its predecessors, with more detailed environments that capture the charm of WWII settings. The game’s biomes are beautifully rendered too with realistic lighting, shadows, and explosions. Character models stand out with unique animations for each commando, though cutscenes have minor graphical flaws and repetitive dialogue.

    The campaign in Commandos: Origins offers around thirty hours of gameplay, and with a little exploration, you can find collectibles scattered across the map. I love how unique each map feels, which keeps things fresh and makes experimenting with different approaches genuinely fun, giving you plenty of freedom. However, even a month after release, the game still has some noticeable bugs and technical issues – nothing game-breaking though. If you enjoyed the earlier Commandos games, you’ll likely love this one too, especially since you can now play with a friend. It’s a bit pricey, but worth it if you know what to expect.

    Pros Cons
    Good stealth gameplay. There are various bugs.
    Variety of characters. Not so good AI.
    Command mod. The graphics fall short of the expected quality.
    Cooperative multiplayer.
    Content
    80%
    Gameplay
    80%
    Presentation
    80%
    Final score

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    Hrvatska multiplayer pucačina Buckle Up! stiže na Steam Next Fest https://www.indie-games.eu/en/croatian-multiplayer-shooter-buckle-up-to-debut-at-steam-next-fest/ https://www.indie-games.eu/en/croatian-multiplayer-shooter-buckle-up-to-debut-at-steam-next-fest/#respond Mon, 02 Jun 2025 12:27:49 +0000 https://www.indie-games.eu/?p=25820 The core fun of Buckle Up! lies in competing with two to six players per lobby.

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    Buckle Up! is a new, fast-paced multiplayer shooter in the “party” genre. You control various characters on small to medium maps across modes like deathmatch, team deathmatch, and capture the flag. You can play this title on Steam starting today, and we had the chance to meet the developers at this year’s Expo Gameri event in Opatija. The full version is expected in Q3 this year.

    The core fun of Buckle Up! lies in competing with two to six players per lobby. Matches unfold on dynamic maps with rotating, objective-based mini-games, where the player with the most points wins. The game stands out for its weapon flexibility, you’ll find new weapons during play or choose from several available ones whenever you want, while also collecting their attachments. Plus, you can headbutt opponents to stun them for easier eliminations.

    Buckle Up! also offers deep character customization with hats, masks, and various cosmetic items. Behind the game is Chunky Pixel Games, a small but passionate team from Rijeka. They created the game as a “love letter” to the party genre: “We wanted to make something that’s pure fun”, the studio duo told us in Opatija.

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    Patuljasti nomadi grade pokretnu tvrđavu u postapokaliptičnoj avanturističkoj igri Trainfort https://www.indie-games.eu/en/tinybuilds-co-op-title-trainfort-lets-you-build-mobile-fortresses/ https://www.indie-games.eu/en/tinybuilds-co-op-title-trainfort-lets-you-build-mobile-fortresses/#respond Mon, 02 Jun 2025 08:22:12 +0000 https://www.indie-games.eu/?p=25766 Your mission is to survive by crafting equipment, gathering resources and building a mobile steam engine.

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    Trainfort, a new open-world adventure from UDevLemon and publisher tinyBuild, offers multiplayer survival and crafting in a steampunk-inspired post-apocalyptic world. Revealed at tinyBuild Connect, the first trailer showcased gameplay and confirmed a PC release on Steam later this year.

    Your mission is to survive by crafting gear, gathering resources, and building a mobile steam-powered base. The unique packing system lets you shrink items like workbenches, walls, or vehicles into a portable bag to drag across the map, emphasizing a nomadic playstyle inspired by RTS classics like Red Alert 2. The procedurally generated world, made of handcrafted tiles, spans deserts, forests, and zombie-filled zones, each packed with challenges and rare loot.

    With VR-like precision, you physically grab items, chop trees, or holster tools. Up to four players can team up for co-op chaos, gathering resources by day and fending off zombie swarms at night. While the premise resembles Minecraft, the focus is on a VR-style experience without VR.

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