Delay - IndieGames https://www.indie-games.eu/en All about Indie Games Wed, 11 Jun 2025 18:32:40 +0000 en-GB hourly 1 https://wordpress.org/?v=6.8.1 https://www.indie-games.eu/wp-content/uploads/2023/10/cropped-logo-ig-novo3-32x32.png Delay - IndieGames https://www.indie-games.eu/en 32 32 Opet je odgođena survival igra Dreadzone, sada izlazi u srpnju https://www.indie-games.eu/en/dreadzone-got-delayed-again-now-releasing-in-july/ https://www.indie-games.eu/en/dreadzone-got-delayed-again-now-releasing-in-july/#respond Wed, 11 Jun 2025 18:32:36 +0000 https://www.indie-games.eu/?p=26230 Developer Eshed has announced that Dreadzone, their survival multiplayer game, will not be released next week as previously announced.

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Developer Eshed has announced that Dreadzone, their survival multiplayer game, will not launch next week as originally planned. Instead, the release has been delayed to a period following the major summer Steam sale, which ends next month. The official Early Access release date for PC via Steam is now July 17.

"This change is due to the Steam Summer Sale starting on June 26, which would have conflicted with the game's launch. Releasing a week after the sale gives Dreadzone a better chance to stand out and also allows us a little more time to polish and add a few more things before the Early Access release."

Eshed

Set in a post-apocalyptic quarantine zone ravaged by the Zeno-29 virus, DREADZONE has players gathering resources, crafting tools, building shelters, and battling zombies, mutants, animals, and other humans in a harsh open world. With first-person combat, base building, and co-op multiplayer, it offers a tense and atmospheric experience.

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Odgođen je izlazak Titan Questa II u Early Access na ljeto 2025. radi kvalitetnijeg lansiranja https://www.indie-games.eu/en/titan-quest-ii-delays-early-access-to-summer-2025/ https://www.indie-games.eu/en/titan-quest-ii-delays-early-access-to-summer-2025/#respond Fri, 09 May 2025 15:09:56 +0000 https://www.indie-games.eu/?p=24634 The decision was made to avoid overlapping with the densely packed action RPG game release calendar.

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THQ Nordic and developer Grimlore Games have postponed the Steam Early Access launch of Titan Quest II to summer 2025, originally planned for earlier this year, to avoid clashing with a crowded action RPG release window. The sequel to the 2006 classic aims to blend mythological adventure with modern ARPG mechanics, and the delay ensures a stronger debut.

The recent playtest focused on the game’s introductory chapter, set in a vibrant world inspired by Greek mythology. Players explored the setting, chose their masteries and battled the first major boss, Apollonia the Terrible. Surveys revealed that 92% of participants had a positive experience, with strong praise for the game’s visuals, audio, exploration, narrative events, and immersive world.

Feedback highlighted combat as a key area for improvement, with some players reporting sluggishness, imprecise aiming, and a need for better ability balance. The developers also introduced two features tailored to classic fans: a traditional control scheme using the left mouse button for movement and attacks, and the option to choose between mouse-based navigation or WASD keys.

Titan Quest II promises a rich ARPG experience, with a hand-crafted open world, flexible character customization through dual masteries, and challenging enemies drawn from Greek lore. By delaying Early Access to summer 2025, THQ Nordic aims to refine combat mechanics, polish performance, and deliver a game that stands out in a competitive genre.

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Odgođena je akcijska RPG igra Yasha: Legends of the Demon Blade, sada izlazi u svibnju https://www.indie-games.eu/en/yasha-legends-of-the-demon-blade-delayed-to-may/ https://www.indie-games.eu/en/yasha-legends-of-the-demon-blade-delayed-to-may/#respond Mon, 31 Mar 2025 17:23:14 +0000 https://www.indie-games.eu/?p=23160 It is a Japanese action RPG and roguelite title, set in the fantasy Edo period.

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Yasha: Legends of the Demon Blade has been delayed due to unprecedented demand for its limited edition, with pre-orders far exceeding expectations. Developer 7QUARK and publisher Game Source Entertainment have postponed the original April 24th release date, clarifying this stems from production needs rather than development issues.

The decision follows the game’s successful demo, which amassed over 100,000 Steam wishlists, prompting the team to scale up operations to meet player anticipation. The game itself is a Japanese-style action RPG roguelite set in a fantasy Edo period, featuring three protagonists, an immortal ninja, an Oni emissary, and a demon samurai, battling a sinister Nine-Tailed Fox.

There are also a physical Deluxe Edition for PS5 and Switch in Europe, North America, Japan, and Asia, packed with goodies like postcards, an artbook, and the soundtrack. The combat’s been praised as fierce and the visuals as stunning, drawing from Feudal Japan vibes. If you’re into hack-and-slash with a deep story, this might be one to watch.

Yasha: Legends of the Demon Blade is now slated for PS4, PS5, Xbox Series X/S, Switch, and PC via Steam on May 14th.

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Post Trauma je odgođen, Raw Fury pomiče izlazak ovog survival horora na travanj https://www.indie-games.eu/en/survival-horror-post-trauma-delayed-to-april/ https://www.indie-games.eu/en/survival-horror-post-trauma-delayed-to-april/#respond Thu, 27 Mar 2025 13:05:11 +0000 https://www.indie-games.eu/?p=22853 The title was first unveiled at The Game Awards 2022 and was originally scheduled to be released in spring 2024.

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Fans of survival horror have been eagerly awaiting Post Trauma, the upcoming title from Red Soul Games and publisher Raw Fury, but they’ll need to exercise a bit more patience. Originally slated for a March 31, 2025 release, the game has now been delayed to April 22, 2025, due to “unexpected circumstances,” as announced by the development team.

Initially unveiled at The Game Awards in 2022, the title was set for a Spring 2024 launch before being pushed to October 29, 2024, and then to March 31, 2025, following feedback from Steam Next Fest demos.

Post Trauma casts players as Roman, a middle-aged train conductor trapped in a surreal, nightmarish dimension after a panic attack. Drawing heavily from classics like Silent Hill and Resident Evil, the game blends fixed camera angles with modern visuals powered by Unreal Engine 5, promising a chilling mix of psychological horror, grotesque monsters, and intricate puzzles.

In a statement shared on Steam and across platforms like X, the developers cited “some unfortunate, unexpected circumstances” as the reason for the postponement. While specifics remain undisclosed, the team emphasized their dedication to ensuring Post Trauma meets high standards. “We want to ensure the first experience players have with Post Trauma is a special one,” they noted, acknowledging the frustration this might cause fans but framing the delay as a necessary step to avoid relying on post-launch patches for critical fixes.

The latest delay suggests technical, logistical, or even personal problems disrupted the final stretch. Yet, Raw Fury and Red Soul Games have doubled down on their promise, labeling April 22 as the “new and final” release date. Priced at $14.99 / €14.99, Post Trauma remains an accessible entry into the survival horror genre, with a demo still available from Steam Next Fest offering a taste of its unsettling world.

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Vampire: The Masquerade – Bloodlines 2 ponovno odgođen, izlazi u listopadu https://www.indie-games.eu/en/vampire-the-masquerade-bloodlines-2-delayed-again/ https://www.indie-games.eu/en/vampire-the-masquerade-bloodlines-2-delayed-again/#respond Wed, 26 Mar 2025 16:18:35 +0000 https://www.indie-games.eu/?p=22798 The team is now focusing on fixing bugs, optimizing stability and performance.

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Paradox Interactive and The Chinese Room have once again delayed the highly anticipated action RPG Vampire: The Masquerade – Bloodlines 2. Originally announced for the first half of 2024, the game was later pushed back to 2025, and now it will finally be available in October. The reason for the delay is the studio’s commitment to further polishing the gameplay experience, even though the project is technically complete.

In an official video announcement, executive producer Marco Behrmann confirmed that the main development phase is finished, but the team is now focusing on bug fixes, stability optimization, and performance improvements. “We are currently working on fixes to ensure the highest-quality experience at launch,” Behrmann stated.

Beyond technical refinements, the game has also received additional narrative content and deeper character development. Over the past few months, the development team has regularly shared updates through a series of Dev Diary posts, highlighting key aspects of the vampire world, from factions like the Camarilla and Anarchs to the dangerous Hunters threatening vampire society.

Vampire: The Masquerade – Bloodlines 2 is in development for PlayStation 5, Xbox Series X/S, and PC.

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JDM: Japanese Drift Master ipak se odgađa, sada izlazi u svibnju https://www.indie-games.eu/en/jdm-japanese-drift-master-delayed-to-may/ https://www.indie-games.eu/en/jdm-japanese-drift-master-delayed-to-may/#respond Wed, 12 Mar 2025 13:24:42 +0000 https://www.indie-games.eu/?p=22287 The main reason for the delay is "additional time to ensure the best possible quality."

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Although we previously reported that JDM: Japanese Drift Master would launch at the end of March, that will no longer be the case. In a somewhat bizarre turn of events, the studio initially confirmed the release date, only to delay it again just weeks later. The open-world racing simulation is now expected to be available on Steam, GOG and Epic Games Store on May 21, 2025.

According to Gaming Factory, the main reason for the delay is to allow for “extra time to ensure the highest possible quality and a seamless experience for all drift and automotive enthusiasts.” As a reminder, JDM: Japanese Drift Master takes players into an open-world setting in the fictional Japanese prefecture of Guntama, featuring over 250 kilometers of main roads. This world blends iconic tourist attractions, such as a recreation of Himeji Castle, with legendary locations dedicated to car enthusiasts.

Of course, no racing game is complete without beautiful and fast cars. In JDM: Japanese Drift Master, you’ll have access to fully licensed models from renowned Japanese manufacturers like Nissan, Mazda, and Subaru, with more to be announced in the future. Every car can be upgraded both mechanically and visually, and each will handle differently on the road. You’ll feel its weight when taking sharp turns or braking at high speeds, adding to the realistic driving experience.

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Tales of the Shire: A Lord of the Rings Game odgođen je do kraja srpnja https://www.indie-games.eu/en/tales-of-the-shire-delayed-until-end-of-july/ https://www.indie-games.eu/en/tales-of-the-shire-delayed-until-end-of-july/#respond Fri, 21 Feb 2025 14:50:37 +0000 https://www.indie-games.eu/?p=21327 Tales of the Shire invites players to step into the peaceful world of Middle-earth and experience life as a Hobbit in the idyllic village of Bywater.

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Publisher Private Division and developer Weta Workshop have delayed yet again Tales of the Shire: A The Lord of the Rings Game. Originally set to release on March 25, this single-player life simulation game will now launch on July 29, 2025, for PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC via Steam.

Tales of the Shire invites players to step into the peaceful world of Middle-earth and experience life as a Hobbit in the idyllic village of Bywater. The game promises a cozy and immersive life simulation experience, where players can customize their Hobbit, decorate their home, and participate in the daily joys of Shire life. From baking fluffy cakes to styling foot-hair, every detail is designed to make players feel at home in this beloved setting.

In a heartfelt message to fans, Weta Workshop explained the reason for the delay: “A good Hobbit feast takes time, and so does Tales of the Shire!” the studio wrote. “We’re taking a little longer to ensure that every Hobbit, on every platform, can enjoy the same cozy experience.”

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Date Everything! odgođen je do lipnja 2025., ali obećava jedinstveno sandbox dating iskustvo https://www.indie-games.eu/en/date-everything-delayed-to-june-2025/ https://www.indie-games.eu/en/date-everything-delayed-to-june-2025/#respond Tue, 04 Feb 2025 22:47:10 +0000 https://www.indie-games.eu/?p=20586 The new release date was revealed in the State of Build trailer, where lead designer Ray Chase shared an update on the game's development.

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UK-based indie games publisher Team17 and developer, alongside developer Sassy Chap Games, has announced that their quirky sandbox dating sim, Date Everything!, will now launch in June 2025 for PC (via Steam), PS5, Xbox Series X/S, and Nintendo Switch. The game, originally planned for a Valentine’s Day release in February, has been delayed to allow the team more time to polish the experience.

The new release date was revealed in a State of Build announcement trailer, where Lead Designer Ray Chase shared updates on the game’s development. The trailer showcased never-before-seen characters, unexpected discoveries during development, and a glimpse into the game’s current state.

Date Everything! is a one-of-a-kind dating sim that lets you explore a world where literally everything is dateable. Equipped with special “Dateviator” glasses, you can chat with and romance objects ranging from a laundry basket to the air itself. Each object has its own unique personality, story, and multiple endings, making every interaction a new adventure.

The delay to June 2025 allows the development team to refine the game and ensure it meets the high expectations of players. In the State of Build trailer, Ray Chase emphasized the team’s commitment to delivering a polished and memorable experience. The extra time will also allow the developers to add more content and surprises, making the wait worthwhile.

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Šaljiva hodajuća igra Baby Steps odgođena je do 2025. godine https://www.indie-games.eu/en/walking-game-baby-steps-delayed-to-2025/ https://www.indie-games.eu/en/walking-game-baby-steps-delayed-to-2025/#respond Mon, 02 Dec 2024 22:29:25 +0000 https://www.indie-games.eu/?p=18373 The action takes place in an open world that you can explore, with a constantly changing musical background.

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Devolver Digital has announced that Baby Steps, one of its quirky games, will be delayed until 2025. This news was shared during the publisher’s annual “Delayed Awards,” where they jokingly talk about game delays. Fans of Devolver’s unique games, like Hotline Miami and Cult of the Lamb, will have to wait a little longer to play this silly game.

Baby Steps, made by a three-person team that includes Bennett Foddy, the creator of Getting Over It, promises a unique gaming experience. You’ll play as an “unemployed failson,” moving through the world by carefully putting one foot in front of the other. The game features tricky walking mechanics that can make you feel both frustrated and amused, similar to the awkward controls found in games like Octodad and Foddy’s earlier work.

The game takes place in an open world that you can explore and has an ever-changing soundtrack. It also has fun features like non-collectible hats and a “fully dynamic onesie soilage system,” according to Devolver’s website. The early gameplay trailer shows a funny and chaotic adventure with a main character who has a lighthearted attitude, building excitement for fans of quirky simulation games.

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Kraftona simulacija života InZOI odgođena je za ožujak sljedeće godine https://www.indie-games.eu/en/kraftons-life-sim-inzoi-delayed-to-march-2025/ https://www.indie-games.eu/en/kraftons-life-sim-inzoi-delayed-to-march-2025/#respond Thu, 07 Nov 2024 20:19:25 +0000 https://www.indie-games.eu/?p=17580 Producer Hungjun Kim explained that the decision to postpone InZOI was not made lightly.

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Although Krafton promised that InZOI would be released this year, that will not happen. This delay does not surprise anyone, given that the game still has significant optimization issues and certain elements, so the developer behind PUBG decided to reveal that this title will enter Early Access phase on March 28, 2025.

Producer Hungjun Kim explained that the decision to delay InZOI was not made lightly. After an extremely positive response to the character creation tool within InZOI, known as Canvas, the development team realized the importance of providing a polished experience to meet the high expectations of fans of this genre.

InZOI attracts attention with its realistic visual style, which sets it apart from other life simulations. With EA's The Sims 4 still a strong player in the genre and the recent fact that Paradox canceled Life By You, InZOI appears to be a title that could fill that gap. How playable this title will be and whether it will finally become a competitor to The Sims remains to be seen.

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