Blender: Film & Games

The popularity of the Netflix series Too Hot to Handle was also achieved through Nanobit's mobile video games

Ivan Murat from Nanobit talked about the success of the adaptation of the Netflix reality show series Too Hot to Handle into video games.

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Gloomy Eyes and Paws of Fury represent outstanding examples of how to transform films into video games

Hrvoje Mitić shared his experiences with two large projects he worked on.

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From Film to Game: Challenges and Opportunities of Adapting Jay and Silent Bob into Video Games

A particularly interesting example comes from the Croatian studio Gamechuck, and its director, Aleksandar Gavrilović, spoke about this topic.

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We were at the Blender: Film & Games conference in Zagreb

On Friday, the first Blender: Film & Games conference was successfully concluded.

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Tomorrow is the first conference that combines film and gaming - Blender: Film & Games!

The conference will be held tomorrow, October 4, 2024 at Algebra University.

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Veselin Krstovski will present Motion Capture technology at the Blender: Film & Games conference

Veselin Krstovski is a Croatian expert in Motion Capture (MoCap) and Performance Capture.

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Croatian film director Nebojša Slijepčević is coming to Blender: Film & Games

He will take part in the panel entitled The Man Who Couldn't Be Silent - the first Croatian film to win the Palme d'Or in Cannes!

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Nanobit’s Ivan Murat will take part in a panel on games and movies at the Blender: Film & Games conference

Murat will take part in a panel entitled Crossmedia and Transmedia: from film to video games and from video game to film.

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Davor Hunski will speak about the Croatian gaming scene at the Blender: Films & Games conference

He will be part of the panel entitled World successes of Croatian video games.

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Sam Sokolow is confirmed as a speaker for the Blender: Film & Games Conference in Croatia

Sam is best known as the executive producer of the GENIUS series on the National Geographic Network.

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