Reviews

Click Mage – Surprisingly cozy clicker game

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  • DEVELOPER: Tiny Crow Games
  • PUBLISHER: Tiny Crow Games
  • PLATFORMS: PC
  • GENRE: Clicker / Builder
  • RELEASE DATE: January 6, 2025
  • STARTING PRICE: 4,99€
  • REVIEWED VERSION: PC

Click Mage delivers exactly what its name suggests: a clicker-style resource-gathering and building game. Why “Mage”? Because you play as an apprentice to the legendary Click Mage, who has been teleported to a remote island due to a magical mishap. Using your mystical powers, you can gather resources from nodes scattered across the island, including wood, stone, copper, and more. While trying to build a portal to escape, you can upgrade your clicking abilities with the aid of a mysterious obelisk, and trade valuable goods with a traveling merchant.

The game features simple mechanics, making it easy to pick up and master. Everything revolves around clicking and moving around the map. The only learning curve lies in crafting recipes, but even those are straightforward, as the required materials are instantly displayed when you interact with a building like the forge. Resources can be refined into more advanced materials, such as steel beams, and the game’s well-designed progression system ensures you never feel overwhelmed.

One aspect I particularly enjoyed is how logical and intuitive the resource system feels. For example, you need wood to create ash or coal, and you combine iron and coal to produce steel. The ability to build multiple facilities, like additional forges, significantly reduces micromanagement, so you’re not limited to using just one building. While the system initially needed some balancing (been playing the game since last year), the resource requirements eventually felt fair, and crafting materials only takes 10–20 seconds, keeping the pace brisk and avoiding unnecessary downtime.

Very good progression system, combined with beautiful graphics

Another highlight is the range of upgrades available for your clicking abilities and buildings. Over time, you can mine more advanced resources, like crystals, increase the power and size of your clicks, and expand building storage capacities, including fuel storage. Larger storage options streamline production, allowing you to create items faster and more efficiently. The game even includes an auto-click feature, enabling resource collection with minimal effort. This, too, can be upgraded to maximize efficiency, reducing the need for constant manual clicking.

As mentioned, the progression in this game is smooth, which is an essential quality. You advance gradually by unlocking new buildings from the merchant, and you can easily get 5–6 hours of enjoyable gameplay, depending on how invested you are. The game is also perfect for playing on a second monitor while multitasking, highlighting how easy it is to pick up and dive into. While it can eventually feel repetitive, the gradual progression ensures it doesn’t become monotonous too quickly.

One of the standout aspects of the game is its graphics. The pixel art is beautifully crafted, with a smooth, polished aesthetic that is both inviting and visually appealing. It’s clear that a lot of care went into the game’s art style, which integrates seamlessly into the overall experience. The soundtrack complements this perfectly, offering a chill and relaxing atmosphere that fits the game’s tone. The only downside is the inability to zoom out, which can make the fixed perspective feel limiting at times.

Ending thoughts

I’ve never been a big fan of clicker games, but Click Mage showed me how engaging this genre can be when it aligns with your preferences. It’s a minimalist yet well-crafted game, and given its low price, there’s really nothing to lose by giving it a try. While it might feel a bit slow at first, it becomes increasingly enjoyable as you progress. Set your expectations accordingly, and you’ll likely find yourself pleasantly surprised by what this game has to offer.

ProsCons
Engaging progression system.Limited view.
Beautiful pixel graphics and atmosphere.There is no automation.
Logical resource management.Resource balance will not please everyone.
A variety of upgrades and customizations.Lack of progressive story.
Content
70%
Gameplay
80%
Graphics
80%
Final score

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