Isometric - IndieGames https://www.indie-games.eu/en All about Indie Games Thu, 26 Jun 2025 12:05:55 +0000 en-GB hourly 1 https://wordpress.org/?v=6.8.1 https://www.indie-games.eu/wp-content/uploads/2023/10/cropped-logo-ig-novo3-32x32.png Isometric - IndieGames https://www.indie-games.eu/en 32 32 Misteriozna avantura Pera Coda događa se na ulicama Istanbula, izlazi 2026. godine na Steamu https://www.indie-games.eu/en/mysterious-adventure-pera-coda-is-set-in-istanbul/ https://www.indie-games.eu/en/mysterious-adventure-pera-coda-is-set-in-istanbul/#respond Thu, 26 Jun 2025 12:05:55 +0000 https://www.indie-games.eu/?p=26642 You play as Deniz, a lawyer trapped in a place that looks like a purgatory.

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Interesting games have been coming out of Turkey lately, and the recently announced Pera Coda, developed by Leyzio, promises to blend the psychological depth of Disco Elysium, the exploratory nature of Outer Wilds, and the time-based puzzles of 12 Minutes. This isometric adventure is set in a surreal version of Istanbul, specifically in the historic Pera (Beyoğlu) district. The game will be available for PC via Steam in 2026.

You play as Deniz, man trapped in a state between life and death, while simultaneously acts as both judge and accused in a confrontation with his own soul. Pera Coda explores Deniz’s traumatic memories through branching dialogues and layered environmental puzzles. Each time loop in this surreal Istanbul forces you to confront regrets, relationships, and hidden truths, uncovering mysteries that reshape the world around you.

Iconic real-world locations reflect Deniz’s fragmented psyche, merging the city’s East and West, chaos and peace. The gameplay uses intuitive point-and-click mechanics to focus on exploration, dialogue, and choices, rather than combat or item collection.

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Netherworld Covenant je soulslike roguelike naslov koji zaslužuje vašu pažnju https://www.indie-games.eu/en/soulslike-roguelike-title-netherworld-covenant-deserves-your-attention/ https://www.indie-games.eu/en/soulslike-roguelike-title-netherworld-covenant-deserves-your-attention/#respond Thu, 19 Jun 2025 14:52:26 +0000 https://www.indie-games.eu/?p=26473 Combat in Netherworld Covenant focuses on precision, not button-mashing.

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Netherworld Covenant, a dark fantasy action game mixing tactical soulslike combat with roguelike elements, entered Steam Early Access on June 18, 2025. Developed by the two-person Chinese studio MadGoat Game Studio and published by Infini Fun, this 3D isometric game is set in the cursed land of Languireg, where players use the forbidden Nether Lantern to fight corrupted heroes and demonic lords.

Combat in Netherworld Covenant demands precision, not button-mashing. You’ll need to master parries, dodges, and an Ethereal Dash to avoid incoming attacks, aiming for critical hits at just the right moment. This risk-reward system punishes mistakes, making stamina management crucial against varied enemies like beast hunters, archers, and even soul-devouring ones.

The Soul Companion system allows you to summon allies such as Swordsmen, Rangers, Guardians, or Rogues. Each companion has unique abilities, letting you bypass obstacles, ambush enemies, or evade powerful attacks. With over 100 skill combos, 15 main weapons, and five sub-weapons, you have plenty of options to craft diverse builds that match your preferred playstyle.

Exploration in Netherworld Covenant happens within procedurally generated labyrinths. The Early Access version features four distinct chapters: Dungeons, Village, Coastal Fishing Hamlet, and Black Tower. Each chapter boasts unique landscapes, two elite bosses, and a final chapter boss. Defeating bigger enemies, such as giant beasts or fallen heroes, grants temporary boosts and resources, helping you improve your progress.

Between runs, you’ll return to a borderland camp where you can craft demon-blood weapons, gather supplies, and form new spectral allies. Developers at MadGoat Game Studio plan to add new chapters, weapons, relics, and difficulty levels while fixing bugs.

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Zbog čega je Hell Express, izometrična kooperativna pucačina, tako posebna? https://www.indie-games.eu/en/what-makes-hell-express-a-co-op-isometric-shooter-so-special/ https://www.indie-games.eu/en/what-makes-hell-express-a-co-op-isometric-shooter-so-special/#respond Sun, 25 May 2025 19:39:00 +0000 https://www.indie-games.eu/?p=24544 Hell Express will appeal to those who enjoy cooperative, action-packed experiences with a unique twist.

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Get ready to jump on a wild ride to the underworld with Hell Express, an upcoming PvE co-op isometric shooter from indie developer Full Metal Bagel Games. Designed for one to four players, the game puts you in the shoes of an armed guard for the Hell Express delivery company. Your mission is to shuttle precious cargo between the living world and the treacherous realm of Limbo.

You get to choose from a diverse cast of characters, each with their own unique abilities and motives, before embarking on high-stakes missions. The trailer showcases action as you navigate Limbo’s dangerous depths in a customizable Hell Trekker vehicle, fighting off enemies and scavenging for resources. The isometric perspective, paired with twin-stick shooting mechanics, delivers fast-paced combat, while crafting and gun customization to tailor your gear.

Hell Express will appeal to those who enjoy cooperative, action-packed experiences with a unique twist, and is set to release on PC via Steam.

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Disneyjev TRON: Catalyst napokon je dobio datum izlaska, stiže ovog ljeta na konzole i PC https://www.indie-games.eu/en/disneys-tron-catalyst-finally-gets-a-release-date/ https://www.indie-games.eu/en/disneys-tron-catalyst-finally-gets-a-release-date/#respond Tue, 25 Feb 2025 21:52:56 +0000 https://www.indie-games.eu/?p=21646 TRON: Catalyst is an isometric action-adventure that immerses players in the Grid, the digital universe made famous by the TRON franchise.

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Big Fan, a publishing label under Devolver Digital, alongside developer Bithell Games and Disney Games, has announced the release date for TRON: Catalyst, a story-driven adventure set in the iconic digital world of TRON. The game will launch on June 17, 2025, for PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch. New trailer, revealed during the ID@Xbox Showcase, offers a glimpse into the game’s neon-lit world and its central character Exo.

TRON: Catalyst is an isometric, action-infused adventure that immerses you in the Grid, the digital universe made famous by the TRON franchise. You take on the role of Exo, a resilient and resourceful program with the unique ability to initiate time loops. Exo must master her mysterious powers to uncover the truth behind the “Glitch”, a dangerous anomaly threatening the Grid, all while evading Conn, a malevolent agent of Core.

The game combines agile combat with exploration, allowing players to battle enemies on foot and traverse the Arq Grid on Light Cycles. By using the Glitch’s time-rewinding abilities, Exo can learn from her mistakes, navigate warring factions, and unlock new paths to uncover the secrets of the Grid. This story-driven adventure expands the TRON universe, offering fans new characters, missions, and lore to explore.

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Survival horor avantura Liminal Point izlazi 2026. godine za PC https://www.indie-games.eu/en/survival-horror-adventure-liminal-point-releases-in-2026/ https://www.indie-games.eu/en/survival-horror-adventure-liminal-point-releases-in-2026/#respond Wed, 12 Feb 2025 22:30:20 +0000 https://www.indie-games.eu/?p=21008 As Lyra explores a deserted island, she encounters cryptic messages, twisted creatures, and a past that refuses to stay buried.

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Step into a world of mystery and terror with Liminal Point, a psychological survival horror game that blends classic genre elements with modern storytelling and visuals. Set on a fog-covered island shrouded in secrets, the game follows Lyra, a once-rising rock star, as she uncovers the haunting truth behind the disappearance of her bandmate, Mira.

As Lyra explores the desolate island, she encounters cryptic messages, twisted creatures, and a haunting past that refuses to stay buried. The island’s surreal environment challenges her grip on reality, forcing her to confront her own psyche while unraveling the dark secrets hidden within. The game pays homage to classic survival horror titles, offering a modern take on the genre’s timeless formula.

With limited resources, map system, tense encounters, and an atmosphere dripping with dread, Liminal Point captures the essence of survival horror while introducing new elements to keep players engaged like an isometric view. The immersive psychological horror narrative also delves into themes of tragedy, memory, and the blurred line between reality and nightmare.

Liminal Point is set to release on PC via Steam.

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Klasični cRPG Swordhaven izlazi u Early Access ovog prosinca https://www.indie-games.eu/en/a-classic-crpg-swordhaven-set-for-early-access-launch-this-december/ https://www.indie-games.eu/en/a-classic-crpg-swordhaven-set-for-early-access-launch-this-december/#respond Fri, 29 Nov 2024 17:08:17 +0000 https://www.indie-games.eu/?p=18353 AtomTeam has announced the final update for Swordhaven before its Early Access release.

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AtomTeam has announced the last update for Swordhaven before its Early Access release on December 12, 2024, on Steam and GOG. Inspired by classics like Baldur’s Gate and Icewind Dale, this dark fantasy game offers a fresh take on traditional gameplay.

The new update improves the stealth system. Unlike AtomTeam’s earlier games, Swordhaven has an active stealth mode, allowing you to see where enemies can detect you. This, along with a new stealth attack feature that causes double damage, makes stealth play important in the game.

Combat has also been upgraded, featuring new mini-bosses, smarter enemies, and better animations for a more exciting and challenging experience. You will need to use strategy and adapt during battles thanks to the flexible combat system, which allows both turn-based and real-time-with-pause styles.

AtomTeam is improving the open-world adventure with various encounters on the world map, including battles, hunting, and text-based stories. These activities not only add to the story but also give players unique rewards, experience, and loot, encouraging them to explore thoroughly.

You can also explore peaceful villages, hidden temples, creepy crypts, and strange dungeons, each with quests that offer multiple solutions and unique character interactions. Set in the largely unexplored land of Nova Drakonia, you take on the role of a lone adventurer drawn into a life-changing quest by a mysterious artifact, promising an epic journey filled with excitement, danger, and a plot that could change everything for the main character.

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CyberCorp – Early Access https://www.indie-games.eu/en/cybercorp-early-access-review/ https://www.indie-games.eu/en/cybercorp-early-access-review/#respond Sun, 17 Nov 2024 20:22:49 +0000 https://www.indie-games.eu/?p=17887 CyberCorp is a top-down looter shooter game that combines a cyberpunk aesthetic with fast-paced isometric gameplay.

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  • DEVELOPER: Megame LLC
  • PUBLISHER: Megame LLC
  • PLATFORMS: PC
  • GENRE: Looter / Shooter
  • RELEASE DATE: August 20, 2024
  • STARTING PRICE: 14,79 €
  • REVIEWED VERSION: PC
  • CyberCorp is a top-down shooter game that combines looting, cyberpunk aesthetics, and fast-paced isometric gameplay with co-op features. It has some good ideas but also has issues that hold it back. You play as the Agent, a former worker of the shady CyberCorp, now trying to reveal its wrongdoings. Using a robotic body called a Synth, you complete missions from a distance, fight enemies, collect items, and upgrade your gear.

    The Synth is highly customizable. You can switch out its body parts like the head, torso, and legs, as well as its weapons like guns and melee attacks. Instead of unlocking new abilities by gaining levels, you find them while you play. You can get skills like teleportation, healing, making shield zones, or even having a turret to help you. But just having these skills isn’t enough for combat. You also need to keep track of your health, shields, and stamina to get through tougher missions.

    Familiar Mechanics with a Few Bright Spots

    The game mechanics are simple and not overwhelming, but not every part of combat is enjoyable. The melee fighting is disappointing, it’s not very powerful, and the attacks feel awkward. Instead of being useful, melee attacks mostly serve as a way to break containers. This is a missed chance to make the game more strategic. No matter how strong my melee weapon was, the only good part was executing enemies, which had cool animations that made you invulnerable for a short time and sometimes healed you, depending on their special perks.

    The shooting mechanics are also easy to understand. You can choose from a variety of guns and carry two of them during a mission. There are many options, including small pistols, submachine guns, sniper rifles, and rocket launchers. It’s important to note that not every weapon is good for every mission; sometimes you need a stronger gun to break through enemy shields, while other times you need something that can quickly take down many enemies at once. This part of the game is well designed.

    The quick-time event reload mechanic introduces a strategic element that rewards precision and penalizes carelessness, but the overall combat loop becomes repetitive. Despite the variety of weapons and their unique reload timings adding some interest, the core gameplay remains static, lacking significant evolution in strategy. While the game sticks to a tried-and-true formula, it ultimately feels safe and uninspired.

    RNG Reliance Hurts Progression

    The quick-time event reload mechanic introduces a strategic element that rewards precision and penalizes carelessness, but the overall combat loop becomes repetitive. Despite the variety of weapons and their unique reload timings adding some interest, the core gameplay remains static, lacking significant evolution in strategy. While the game sticks to a tried-and-true formula, it ultimately feels safe and uninspired.

    While missions provide a plethora of white and green items, the rare red equipment quickly becomes ineffective as upgrading older gear grows increasingly difficult at higher levels. Their superior stats often get overshadowed by the randomly generated white and green gear from the very next missions. Although white, green, and blue items can be enhanced with additional bonuses through card inserts, red items are fixed and unmodifiable.

    CyberCorp uses two types of in-game currency to purchase items and customize equipment with cards. However, although you can accumulate a significant amount of currency, the in-game store often only offers white and green items that do not differ significantly in statistics from those obtained in missions. While there is enjoyment in testing different skills and upgrading them, the upgrade system feels incomplete. While collecting the other currency is relatively easy, the options for quality upgrades are scarce, limiting creativity and diversity in character building.

    Ending thoughts

    Exploration plays a crucial role in acquiring better weapons and armor, as the game rewards players for venturing off the main path to discover hidden loot and currency. Missions are diverse, ranging from run-and-gun action to stealth-oriented tasks, and everything functions smoothly. However, the story feels underdeveloped, as the text-only conversations between the Agent and Operator lack voice acting, which could have enhanced the narrative by adding personality and emotional depth to the interactions.

    The game’s HD-2D art style matches its cyberpunk theme well, providing clear and interesting environments. The designs of characters and enemies are creative, adding to the game’s feel. The music fits the cyberpunk vibe nicely, balancing between exciting and calm moments that improve the experience. Unfortunately, the game has a story that’s easy to overlook and hard to care about.

    Despite its flaws, if you enjoy looter shooters with a cyberpunk theme and don’t mind some grinding, CyberCorp is worth a shot. It may not change the genre, but it provides a fun experience and lays a good foundation for future games from Megame. The game also has multiplayer co-op, so you can team up with friends for missions. While the grind might not appeal to everyone, it’s great for short gaming sessions, and you’ll likely return to it occasionally. Overall, it’s a solid game, but it doesn’t take many risks, so don’t expect anything truly unique.

    Content
    70%
    Gameplay
    70%
    Graphics
    90%
    Final score

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    Scarlet Lake je nova izometrična survival horor igra inspirirana Resident Evilom 4 i Signalisom https://www.indie-games.eu/en/scarlet-lake-is-a-new-survival-horror-game/ https://www.indie-games.eu/en/scarlet-lake-is-a-new-survival-horror-game/#respond Thu, 07 Nov 2024 20:01:21 +0000 https://www.indie-games.eu/?p=17577 Players take on the role of Ben Murphy, a detective whose missing wife has sent a mysterious letter inviting him to Scarlet Lake.

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    The well-known philosophy of horror, which aims not only to scare the player but also to offer something special, is also at the heart of Scarlet Lake, an upcoming survival horror game inspired by titles such as Resident Evil 4, Dead Space, and Signalis. With a sharp, isometric visual style, Scarlet Lake can be found on Steam, where a new demo has just been released.

    Players take on the role of Ben Murphy, a detective whose missing wife sent a mysterious letter inviting him to Scarlet Lake. Upon arrival, Ben's partner is shot, and he finds the town under quarantine due to a biological hazard. With no clear way out, Ben must navigate through the abandoned town, solve puzzles, manage limited resources, and choose between fighting or fleeing as he encounters grotesque creatures.

    Scarlet Lake invites players to search for ammunition and supplies while carefully considering the choice between fighting or fleeing. The emphasis on resource management, exploration, and puzzle-solving gives it a retro feel, but the fluid gameplay and sharp visuals bring a modern twist to these familiar mechanics.

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    Kingdom of Night dobio je novi trailer nakon dvije godine https://www.indie-games.eu/en/kingdom-of-night-showcase-new-trailer-after-two-years/ https://www.indie-games.eu/en/kingdom-of-night-showcase-new-trailer-after-two-years/#respond Fri, 01 Nov 2024 17:00:57 +0000 https://www.indie-games.eu/?p=17225 In this new trailer, you can witness intense, strategically driven battles, as well as what to expect from the three main classes.

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    Kingdom of Night, the long-awaited action RPG by DANGEN Entertainment and Black Seven Studios, has dropped a new gameplay trailer, the first in over two years. Set in an alternate 1980s, this nostalgic yet terrifying game brings players to Miami, a small town under siege by cosmic horrors. You take on the role of John, a young hero battling through waves of demons to save his kidnapped neighbor and prevent an ancient evil from ending the world.

    In this new trailer, you can witness intense, strategy-driven combat, showcasing Kingdom of Night’s three primary classes and nine unique subclasses. Each class allows you to tailor John’s abilities, blending styles and skills to create a custom gameplay experience. The game also features an open-ended map with interconnected areas, inviting you to explore freely as they take on quests to unravel a cosmic mystery.

    With a mix of horror, drama, and 80s-inspired charm, Kingdom of Night promises a story packed with demonic lords, haunting side tales, and high-stakes battles. Now available for wishlist on Steam.

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    Najavljen je novi datum izlaska za farming RPG Critter Crops, očekuje se krajem srpnja https://www.indie-games.eu/en/critter-crops-new-release-date-announced-for-late-july/ Mon, 08 Jul 2024 12:36:52 +0000 https://www.indie-games.eu/?p=12970 The game combines charming farming simulation elements with isometric RPG elements, offering a cozy and wholesome experience.

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    SkyReach Studio and publisher indie.io have announced a new release date for Critter Crops on PC via Steam – July 22, 2024. Originally set for release on April 15, 2024, the extra time has allowed the small indie team at SkyReach Studio to perfect the magical world of Mutter Island.

    In Critter Crops, you join Sylvie, a young witch who is chased from her hometown because of her magical abilities. She arrives on Mutter Island, where she discovers her power to grow magical Critter Crops.

    The game combines charming farming gameplay with isometric RPG elements, offering a cozy and wholesome experience. You can farm, explore, mine, gather resources, and level up Sylvie’s abilities to delve deeper into the secrets of Mutter Island. There are 24 unique Critter Crops to grow, each with special conditions and skills needed to navigate challenges and revitalize Mur Mur Town.

    Sylvie’s journey is not just about farming; it’s also about growth and discovery. As she interacts with newcomers seeking refuge on Mutter Island, you will hear their stories and aspirations. Using the Friendlees Social Media app, you can check their relationship status, listen to the needs of the island’s inhabitants, and order gifts from Ama-Zomb to improve their lives.

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